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Discuss your favourite video games here on whatever platform.
Please remember the forums are PG13 so in the midst of enthusiastic argument watch your language.
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[ 10 posts ] |
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Calamitus
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Post subject: Shards Online
Posted: Thu May 15, 2014 6:58 am
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Joined: Wed May 07, 2014 9:20 pm Posts: 11
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Anyone else semi interested in this?
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Laurel
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Post subject: Re: Shards Online
Posted: Thu May 15, 2014 10:41 am
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NetWoC Admin |
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Joined: Tue May 06, 2014 11:20 pm Posts: 373 Location: Vancouver BC
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Looks interesting, maybe even very interesting for us. But they are currently looking for backers. That makes me wonder if we will ever see it released. But keep us informed
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Yank
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Post subject: Re: Shards Online
Posted: Thu May 15, 2014 4:52 pm
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Joined: Wed May 07, 2014 7:12 pm Posts: 349 Location: Boston - Hub of the Universe
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Interesting
Sent from my iPhone using Tapatalk
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zhammy
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Post subject: Re: Shards Online
Posted: Mon Jun 22, 2015 1:32 pm
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Joined: Tue Jun 16, 2015 6:44 am Posts: 106
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Ashan
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Post subject: Re: Shards Online
Posted: Thu Dec 31, 2015 2:15 am
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Joined: Wed May 07, 2014 11:11 pm Posts: 5
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I donated up for it, and giving it a go as an alpha tester. Not to bad right now specially for alpha. With the tonight geniuses we have supporting WoC we could really make some magic.
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Kall
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Post subject: Re: Shards Online
Posted: Thu Dec 31, 2015 4:43 am
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Joined: Wed Dec 23, 2015 6:56 am Posts: 31
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Kall
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Post subject: Re: Shards Online
Posted: Thu Dec 31, 2015 4:44 am
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Joined: Wed Dec 23, 2015 6:56 am Posts: 31
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I'm so going to start a severed head collection for my throne.
_________________
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daydreamer
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Post subject: Re: Shards Online
Posted: Thu Dec 31, 2015 4:33 pm
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Joined: Thu May 08, 2014 8:42 pm Posts: 32
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From what I've read, the skill-based progression system they use doesn't prevent a character from maxing out all skills. That can make max-"level" players pretty interchangeable, unless there is some hard limit to the skill points you can have, past which you lose a point in a skill for each point gained.
Or maxing skills is an uncheesable venture and nearly impossible, which my RPG experience has taught me is itself impossible.
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Elvamir
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Post subject: Re: Shards Online
Posted: Sun Jan 24, 2016 2:31 am
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NetWoC Admin (Site Founder & Owner) |
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Joined: Sat May 03, 2014 4:53 am Posts: 280 Location: Orlando, FL
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This is definitely one we are gonna keep a very close eye on, and I'm sure I will eventually invest into the developer kit and take it seriously as a potential WoC reboot platform, once it seems a bit more stable (and I save the cashola.) It's hard for me to truly consider it until it launches for real, however, because WoC wouldn't be WoC without this community, but as of now I think it's like $70 to get the game and that's a lot to ask of everyone just so they can play.
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Edward Grimm
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Post subject: Re: Shards Online
Posted: Sun Jan 15, 2017 8:03 pm
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Joined: Sun Jan 15, 2017 6:33 pm Posts: 2
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Alpha just released for Shards. I've been playing it for a few days now, very stable, and alot of fun.
So fun in fact it got me looking up WoC again to spread the news.
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